Bachelor of Arts with a major in Interactivity and Games
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Overview
The major in interactivity and games complements the traditional understanding of media with the practical use of interactive technology. Today, people expect interactivity in all forms of media.
You will gain:
- basic production skills in videogames, interactive websites, modelling and animation, sound and audio, and non-linear storytelling
- a critical understanding of these areas.
The program covers interactive media, including the web and games, from a technical and a theoretical perspective. Graduates will be valued members of any development team.
Degrees offering Interactivity and Games
Key features
- Teaching staff are widely published academics, professional IT experts and award-winning media producers – including many with industry experience.
- Media and computing facilities are the highest quality in Australia: professional studio spaces, industry-standard digital workstations for all production areas, specially equipped computer labs and digital production tools.
- Gain skills in technical production, and awareness of the cultural and social impacts and influences on design work.
Location
North Ryde
Suitable for
Students wanting to understand gaming and interactivity from both a technical and theoretical perspective.
HECS Course fee
Student amenities fee
Information on the Student services and amenities fee
Entry requirements
English language requirements
If you have completed the NSW HSC or equivalent you satisfy the English proficiency requirements.
For full information view the English proficiency requirements table (436 Kb).
Work experience requirements
What you will study
| Degree requirements | Credit Points |
|---|---|
| Minimum number of credit points for the degree | 68 |
| Minimum number of credit points at 200 level or above | 38 |
| Minimum number of credit points at 300 level or above | 18 |
| Completion of a Qualifying Major for the Bachelor of Arts | |
| Completion of a designated People unit | |
| Completion of a designated Planet unit |
Major requirements
The following outlines the units (subjects) to be studied within this major
| 100 level | Credit Points | ||||
|---|---|---|---|---|---|
| Required | either | MAS111 | Introduction to Video Games | ||
| or | INFO111 | Computer Games | 3 | ||
| Required | MAS110 | Introduction to Digital Media Production | 3 | ||
| 200 level | Credit Points | ||||
| Required | COMP260 | Game Design | 3 | ||
| Required | MAS240 | Cybercultures | 3 | ||
| Required | either | MAS202 | Screenwriting: An Introduction | ||
| or | MAS241 | Interactive Web Design | 3 | ||
| 300 level | Credit Points | ||||
| Capstone | INFO355 | C | Games Design and Development Project | 3 | |
| Required | MAS319 | Modelling and Animation | 3 | ||
| Required | MAS329 | Critical Games Studies | 3 | ||
| Required | 3cp from | MAS314 | Screenwriting: Images, Ideas, Stories | ||
| MUS302 | Sound, Image and Interactive Media | ||||
| MAS340 | Advanced Interactivity | 3 | |||
| Total credit points required to satisfy this major | 27 | ||||
Notes
- Units marked with a C are Capstone units.
- The course information contained on this page is applicable for 2012 ONLY.
For more information please read the courses disclaimer.
Careers
Career Opportunities
- web and game design and development
- filmaking and special effects
- media and journalism
- research
- education


an education in the top two per cent of universities in the world, giving you an international recognised and respected degree