Bachelor of Information Technology - Games Design and Development
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Overview
The degree provides a thorough grounding in software design and development skills, equivalent to the standard Bachelor of Information Technology. It also includes specialist units in video games. There are two types of these units:
- those covering practical applications of IT development skills to game development projects, and
- those providing a more critical approach to video games as designs and cultural media products.
This combination of technical skills with a critical understanding of video games as media tools is an innovative approach. Graduates of this program will be equipped with the technical knowledge to successfully contribute to games production projects, as well as a deeper understanding of games, enabling them to create truly innovative designs.
Key features
- Undertake a final-year project in order to practise your knowledge and have the opportunity to showcase an example of your work to potential employers.
- Access to a dedicated computer graphics and virtual-reality teaching laboratory
- The only university degree available in video games in New South Wales where the combination of technical skills with a critical understanding of video games as a media tool is offered.
Location
North Ryde
UAC Code
300504
Suitable for
If you want to develop the technical knowledge to successfully contribute to games production projects and also develop a deeper understanding of games, whilst also being equipped with the skills necessary for a career in the more general software industry.
Fees
To be advised.
Student amenities fee
Information on the Student services and amenities fee
Entry requirements
- HSC Information Processes and Technology (recommended) and/or
- HSC Software Design and Development (recommended)
English language requirements
If you have completed the NSW HSC or equivalent you satisfy the English proficiency requirements.
For full information view the English proficiency requirements table (436 Kb).
Work experience requirements
What you will study
| General requirements | Credit Points |
|---|---|
| Minimum number of credit points for the degree | 72 |
| Minimum number of credit points at 200 level or above | 42 |
| Minimum number of credit points at 300 level or above | 18 |
| Completion of a designated People unit | |
| Completion of a designated Planet unit | |
| Completion of other specific minimum requirements as set out below |
Specific requirements
The following outlines the units (subjects) to be studied within this degree
Notes
- Units marked with a C are Capstone units.
- The course information contained on this page is applicable for 2012 ONLY.
For more information please read the courses disclaimer.
Careers
Accreditation
This degree is planned to be submitted for accreditation approval with the Australian Computer Society.
Career Opportunities
This degree prepares students for a career in games design and development. Students will also be equipped with the skills necessary for a career in the more general software industry.
Employers
Companies in the games industry.
Profiles
Our Expertise
Dr Michael Hitchens
Dr Michael Hitchens is a senior lecturer in the Department of Computing and convenor of the computer games unit. In addition to lecturing in computer games and games design, he conducts research in both video games and computer security.
"One of the most import things I do in my teaching is to give students the opportunity to show what they can do. It's easy to give concise answers to concise questions, but that's not what the real world is like. The real world asks you difficult questions and lets you come up with your own answers. Making video games takes inspiration, effort and creativity. I want to give my students the space to show me they can do that."


an education in the top two per cent of universities in the world, giving you an international recognised and respected degree